VIDEO: new sailing simulator Sailaway is available to play in Early Acces

sailing simulator Sailaway

We can finally confirm that the new sailing simulator Sailaway is available to play in Early Access.

Current Features

We’re here to bring you a roundup of what the early version of the game contains and what you can expect to see added to it during the early access period.

So, let’s dive right in, starting with the boats; Early Access includes three unique boats, the 38’ cruiser, the mini transat and the 52’ classic yacht. We’ve accurately modelled the sails and controls for each boat, along with the gorgeous and unpredictable oceans of the world. These oceans will feature life-like weather conditions, currents, waves and water (all modelled from real world data and unique to the area which you venture to). On your voyage, if you look to the sky, you’ll see a wealth of detail and a beautifully rendered day/night cycle.

For the gameplay, you can expect local, group and global chat (all in real time), along with the ability to sail alongside your friends either on the same boat or alongside one another. We also have a fully interactive world map, allowing you to accurately plan your adventures, and a selection of tutorials and challenges to keep you sharp. The game is also currently localised in English, French, Italian, German, Spanish, Russian and Dutch, with more languages to come. However not all are 100% implemented at the moment so please be patient while we work on this over the next few weeks.

Still to come in Early Access

So, what can you expect to be added during the early access period? Here’s a roundup of some of the features we’re adding:

  • More tutorials to help you get to grips with the finer aspects of sailing.
  • More challenges to put your skills to the test
  • Expanded selection of boats.
  • Steam achievements.
  • Improvements to visual effects and audio.
  • Adding further night sky detail.
  • Improvements to land mass fidelity.
  • Spectator mode.
  • Improving world heightmap data.
  • Adding further buoy data to the in-game world.
  • Tidal water levels and currents.
  • User organised races and events.

We’ve made significant progress on many of these features, but as always, we greatly welcome any feedback you may have. You can find all the known issues we have identified with the game in the Bug Reporting Forum, we will be working continuously to resolve them and welcome your help to identify future issues.

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